Entities
Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.
- Info - specify locations, areas or behaviors
- Env - environmental/visual stuff
- Gen - generate stuff (particle effects)
- Func - have a function which influences the game
- Trigger - trigger and control other entities
Category: env (14)
ID 34 - Env_LightStripe (LStripe)
Info
Creates a light stripe which can be used for the area between a room and no room for a soft transition. The stripe area begins at the entity positions.
Values / Properties
The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.
- ints[0]=area width (tiles)
- ints[1]=area height (tiles)
- ints[2]=direction (clockwise: 0=top, 1=right, 2=bottom, 3=left)
- ints[3]=color red (0-255)
- ints[4]=color green (0-255)
- ints[5]=color blue (0-255)