Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
sv_mapCategories
Parameters
- map (text): name of a map
Info
Changes the map on the server. map must be the name of an existing map-file inside the "maps"-folder WITHOUT the ".map"-extension.
Note: Changing the map will also restart the server. Connected clients will try to automatically reconnect.
Lua Hooks
Lua Commands
Categories
Parameters
- map (text): name of a map
Info
Changes the map on the server. map must be the name of an existing map-file inside the "maps"-folder WITHOUT the ".map"-extension.
Note: Changing the map will also restart the server. Connected clients will try to automatically reconnect.