Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Lua Hooks
Lua Commands
Category: entity (5)
randomentityCategories
Parameters
- type
- [AI-State] (optional)
- [int0] (optional)
Info
Returns the tile x and y position (2 values!) of a random entity of a certain type or -100,-100 if no entity has been found.
Use AI-State to only find entities with this AI state (-1 or omit to ignore the AI-state).
Use int0 to only find entities with this int0 value (-1 or omit to ignore the int0 value).
Sample 1: Find a random terrorist spawnpoint (entity type 0)
x,y=randomentity(0)
print("T spawn @ "..x..","..y)
Note: This command is very useful for AI Lua scripts (bots).
Note: The AI-state of an entity can be changed with setentityaistate.
Note: The int0 value is useful to find Info_CTF_Flag entities belonging to a certain team or Info_Dom_Point entities with a certain state.
Attention: Does NOT work with Env_Decal entities!
Categories
Parameters
- type
- [AI-State] (optional)
- [int0] (optional)
Info
Returns the tile x and y position (2 values!) of a random entity of a certain type or -100,-100 if no entity has been found.
Use AI-State to only find entities with this AI state (-1 or omit to ignore the AI-state).
Use int0 to only find entities with this int0 value (-1 or omit to ignore the int0 value).
Sample 1: Find a random terrorist spawnpoint (entity type 0)
Use AI-State to only find entities with this AI state (-1 or omit to ignore the AI-state).
Use int0 to only find entities with this int0 value (-1 or omit to ignore the int0 value).
Sample 1: Find a random terrorist spawnpoint (entity type 0)
x,y=randomentity(0)
print("T spawn @ "..x..","..y)
print("T spawn @ "..x..","..y)
Note: This command is very useful for AI Lua scripts (bots).
Note: The AI-state of an entity can be changed with setentityaistate.
Note: The int0 value is useful to find Info_CTF_Flag entities belonging to a certain team or Info_Dom_Point entities with a certain state.
Attention: Does NOT work with Env_Decal entities!