Entities
Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.
- Info - specify locations, areas or behaviors
- Env - environmental/visual stuff
- Gen - generate stuff (particle effects)
- Func - have a function which influences the game
- Trigger - trigger and control other entities
Category: func (4)
ID 72 - Func_Message (MSG)
Info
Draws a messsage on the screen when triggered.
Values / Properties
The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.
- ints[0]=display time in seconds
- ints[1]=position (0=center, 1=left/chat)
- ints[2]=color red (0-255)
- ints[3]=color green (0-255)
- ints[4]=color blue (0-255)
- strs[0]=message text