Entities
Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.
- Info - specify locations, areas or behaviors
- Env - environmental/visual stuff
- Gen - generate stuff (particle effects)
- Func - have a function which influences the game
- Trigger - trigger and control other entities
Category: gen (4)
ID 50 - Gen_Particles (Particles)
Info
Spawns pixel particles from the center of the entity.
Values / Properties
The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.
- ints[0]=lifetime min
- ints[1]=lifetime max
- ints[2]=x speed min
- ints[3]=x speed max
- ints[4]=y speed min
- ints[5]=y speed max
- strs[0]=RGB color encoded as int