Entities
Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.
- Info - specify locations, areas or behaviors
- Env - environmental/visual stuff
- Gen - generate stuff (particle effects)
- Func - have a function which influences the game
- Trigger - trigger and control other entities
Category: gen (4)
ID 51 - Gen_Sprites (Sprites)
Info
Spawns sprite particles from the center of the entity.
Values / Properties
The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.
- ints[0]=sprite frame
- ints[1]=color red (0-255)
- ints[2]=color green (0-255)
- ints[3]=color blue (0-255)
- ints[4]=x speed min
- ints[5]=x speed max
- ints[6]=y speed min
- ints[7]=y speed max
- ints[8]=sprite type
- strs[0]=transparency (0.0-1.0)